Causal Inference with Video Features as Treatments
arXiv:2607.06126v1 Announce Type: new
Abstract: We develop the first statistical methodology for causal inference with video features as treatments. Video is the most engaging content modality on the internet. A central causal question is how audience reactions change in response to treatment features that unfold over the course of a video. Unfortunately, standard causal inference methods are not applicable because confounding features are latent, high-dimensional, and dynamically related to both the treatment sequence and the outcome trajectory. To address these challenges, we first reproduce each video using a deep generative model and leverage the model's internal representations as learned, low-dimensional summaries of video content for causal estimation. We then establish that the average potential-outcome trajectory under dynamic stochastic interventions is nonparametrically identified. Lastly, we propose a consistent and asymptotically normal estimator based on a longitudinal neural network architecture. We empirically validate our approach by constructing a new causal inference benchmark consisting of $10{,}000$ Super Mario Bros. levels played by fixed Mario AI agents, where ground-truth causal effects are known by construction. Finally, we apply our method to television advertisements from the 2020 U.S. presidential campaign and find that increasing the probability of a candidate appearing over time leads to higher average viewer evaluations. With the proposed methodology, researchers can ask which visual features, appearing at which points in a video, influence audience responses, while benchmarking new methods against datasets with known ground-truth causal effects. ...
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