Microsoft, Atom Computing, EeroQ update their quantum computing progress
Some quantum computing companies we've covered have done recent progress updates.
🇺🇸 미국 · "COMPUTING" · 총 27건
필터 보기현재 지수
50.0
0 = 부정 우세
50 = 중립
100 = 긍정 우세
최근 7일 기준 10,198건을 분석한 결과, 뉴스 심리지수는 50.0(균형)입니다. 긍정 0건(0.0%)·중립 10,198건(100.0%)·부정 0건(0.0%)이며, 중립 비중이 뚜렷하게 높습니다. 성향 지수는 종합 19.5(중도 균형)입니다.
Some quantum computing companies we've covered have done recent progress updates.
The proposals include new acts to bolster advanced chip manufacturing and homegrown cloud computing.
Microsoft claimed last year that it had made a key breakthrough in quantum computing with Majorana 1, the company's first quantum processor. While physicists were immediately skeptical of Microsoft's claims, the software giant is announcing Majorana 2 today, the next generation of its topological quantum chip. Majorana 2 contains qubits, a unit of information in […]
A federal judge on Monday blocked the Trump administration from transferring control of a major federal supercomputing center in Colorado from the National Center for Atmospheric Research to the University of Wyoming, handing a victory to the consortium that manages the facility. The dispute centers on the NCAR-Wyoming Supercomputing Center, a hub for climate, weather, […]
The two companies are using Nvidia's accelerated computing tools across lithography, defect inspection, and factory scheduling
This fall, Nvidia will officially become a consumer PC chipmaker like Intel, AMD, Apple, and Qualcomm, putting a complete computing chip - not just graphics - into the very heart of laptops and mini-PCs. After many months of leaks, it's finally announcing the RTX Spark, the first in a family of chips that will meet […]
Federal Aviation Administration (FAA) Administrator Bryan Bedford says that while the nation’s air traffic control infrastructure is safe, it is still operating on decades-old technology that needs improvement. “We still have, I think, some real reliability risk in the system because we’re running off of 1970s and ‘80s computing power, compact disks. It’s crazy what...
Dell’s blowout earnings report is highlighting how the AI buildout is also driving demand for old-school computing.
Meta CEO Mark Zuckerberg said his company could enter the cloud computing market if it overspends on data centers and has excess capacity.
[Sponsored] The payoff is quicker tech insertion, avoiding vendor lock, and more room for autonomy, sensors, weapons, and mission growth.
The Broomfield, Colorado-based company plans to sell about 21 million shares at $45 to $50 each, aiming to raise up to $1.05 billion
Floppy disks are several decades old—many of the disks are degrading and the data stored on them is at risk of being lost. In response, Leontien Talboom, a technical analyst at Cambridge University Libraries and Archives, led a roughly year-long project preserving floppy disks called “Future Nostalgia,” which concluded in January. Leontien Talboom Leontien Talboom is a technical analyst at Cambridge University Libraries and Archives, where she transfers material from a wide range of storage media to make them accessible to archivists. IEEE Spectrum spoke to Talboom about her work preserving data from Cambridge’s collection of floppy disks and collecting knowledge about the disks themselves. Why is it important to preserve floppy disks now? Leontien Talboom: Two reasons. First, the physical media is starting to degrade. Floppy disks are made from plastic, but they’ve got a magnetic layer of iron oxide, and that’s deteriorating. A lot of floppy disks are found in attics or garages, which means they also suffer from mold. Second, a lot of people who developed floppy disks and systems that use floppy disks are starting to retire or pass away, which means that a lot of tacit knowledge is disappearing. Whom did you go to for that tacit knowledge? Talboom: I went to the retro computing community. Their work is more around preserving these machines to keep them running [than] the data that lives on the floppy disk. But they know their stuff about floppy disks. For example, they know that in a lot of the older disks, the inside of the disk—the doughnut—gets stuck to the top. So if you flex the casing, the doughnut falls down again. If I hadn’t known that, I would have assumed that those disks in our collection were broken or corrupt. What is the most difficult part of working with floppy disks? Talboom: Accessing the files can be quite challenging if we don’t understand the file system. Within libraries and archives, we get a lot of material from machines that are not as well loved. Many of the personal computers that you had at home, such as the Amstrad or ZX Spectrum or BBC Micro, are very well documented. But a bunch of our material comes from business or research systems. They’re not as nostalgic for people, so there’s not as big a community preserving this type of material. Do you have a favorite type of floppy disk? Talboom: Five and a quarter. The weirder the system, the more frustrating and fun it is. I quite like doing that detective work. The Amstrad disk has also really stolen my heart. The popularity of floppy disks is very geographically dependent. Our library, for example, has these Amstrad 3-inch disks. But if you go to the U.S., they’re really uncommon. They weren’t able to manufacture enough of these drives, and [3.5-inch disks] took over at a certain point. But they’re really cute. What’s the best method for sustainably storing data? Talboom: The main thing is actively looking after it. A lot of the floppy disks we get in the library haven’t been accessed for 20 or 30 years, which means that you need certain special hardware to actually read them, and then work with emulators or other tools to make these file formats accessible. Now that we’ve done that work and transferred it, we can monitor it and make sure it’s not suffering from anything like bit rot. We can also make decisions around migrating it to other file formats or working on specific file systems or unknown file formats in more detail.
The definitive story of how Claude Code and OpenClaw kicked off computing’s biggest transformation possibly ever.
The OnCampus program, administered by IEEE Educational Activities, last year expanded its engineering experiences from two to seven universities. Part of TryEngineering, the program is held at universities around the world, offering preuniversity students hands-on opportunities to solve engineering problems. The IEEE Innovation Committee provided funding for the additional locations. New participating institutions The electrical engineering and computing faculty at the University of Zagreb, in Croatia, hosted a two-day program in June. Twenty-five children ages 10 to 14 participated in lectures and workshops on artificial intelligence, computer science, robotics, and astronomy. Tomislav Jagušt, an IEEE senior member and the chair of the IEEE preuniversity coordinating committee, led the program. In September the Arab Academy for Science, Technology, and Maritime Transport’s engineering college held a two-day session at its Abu Kir, Egypt, campus. Fifty students participated in hands-on activities on Ohm’s law, radio communications, and circuit building. They also learned from professors about engineering careers and job opportunities. Also in September, the Majan University College, in Muscat, Oman, hosted 40 high school students who competed in six challenges to design and build circuits. These include an IoT design and an LED brightness control using a potentiometer, a three-terminal, manually adjustable resistor that functions as a variable voltage divider. The program also highlighted AI and quantum computing technologies and introduced students to job opportunities in the fields. The workshop transformed curiosity into creation, empowering students with technical skills and confidence in emerging technologies. In November at the Universiti Malaysia Perlis, in Arau, 50 students explored the fundamentals of quantum computational intelligence and AI through hands-on activities and interactive simulations. IEEE Senior Member Mohd Hafiz Ismail, a professor of electronic engineering and technology, gave an introduction about quantum computing intelligence technology. The Hellenic Robotics Center of Excellence at the National Technical University of Athens hosted a two-day session in December. Twenty-five students explored robotics and AI through hands-on design challenges such as TryEngineering’s AI and machine learning methods. They also toured the university’s research facilities. Hong Kong and Greek universities participate again The City University and St. Francis University in Hong Kong, and the University of Ioannina, Arta campus, Greece, participated in the program for a second year. Under the leadership of IEEE Senior Member Paulina Chan and volunteers from the IEEE Hong Kong Section, the City and St. Francis universities jointly held the program in July. They welcomed 55 students ages 12 to 18 from 41 schools. The students attended tutorials on foundational concepts and theories of AI. They worked in small teams on projects using AI-generated images, voice, and music manipulations. They were coached by students from St. Francis and Imperial College London. The participants presented their projects to judges, teachers, and parents. The students also visited a nearby semiconductor equipment manufacturer to learn about technology careers from engineers working there. The results of a post-program survey showed strong satisfaction with OnCampus, with nearly 75 percent of participants giving it a rating of 4 or higher out of 5. “I enjoyed getting to know about deep learning and its application,” one student participant said. “The content of the activity matched my interest, and I gained new knowledge.” “OnCampus is led by a strong team with lots of experts in the field,” another said. “It’s a rare chance for students to use software, learn about the theory behind how deep learning works, and get a glance at future possibilities.” The University of Ioannina hosted the program in Arta in July with support from IEEE Senior Member Stamatis Dragoumanos and IEEE members Nikos Giannakeas and Eleftheria Kallinikou. Nearly 50 students, ages 12 to 16, attended the seven-day event, supported by 17 instructors and six volunteers from the university’s IEEE student branch. The students learned about AI, augmented reality, microchip design, microcontrollers, and 3D printing. They also attended presentations by engineers from the industry. To give the students exposure to real-world engineering, they visited two hydroelectric power plants and a green data center. At the end of the program, students presented their projects and showcased the technical skills they had developed. Those involved in the TryEngineering OnCampus program are proud of the impactful experiences students have gained. The opportunities are possible because universities open their doors, share their expertise, and invest in the next generation of innovators. The University of Zagreb, the Arab Academy for Science, Technology, and Maritime Transport, the Majan University College, and The City University and St. Francis University will be participating again this year. To learn how you can bring the OnCampus program to your educational institution, send a request to tryengineering@ieee.org.
“Social engineering” sounds like something out of a conspiracy thriller, charged with totalitarian control and fringe paranoia. More mundanely, it’s come to be associated with phishing and other scams, in which fraudsters manipulate people into disclosing personal information. Yet the concept is older and more benign: it is the deliberate shaping of human behavior, often at scale. It predates silicon—and became pervasive, and ungoverned, especially once its practitioners learned to hide it. Authoritarian regimes and more recently scammers and big companies have profited from it. To defend ourselves from bad actors, and to benefit from social engineering’s good side, we need to reclaim the name, and govern it prudently. The roots of engineering In 1894, Dutch entrepreneur Jacques van Marken urged companies to hire “social engineers” to manage human systems such as insurance, education, and profit sharing for workers as carefully as they did mechanical ones. Fifteen years later, reformer William H. Tolman published Social Engineering, describing how U.S. industrialists optimized workers’ conditions alongside manufacturing methods. If industrialists could shape steel and electricity on demand, why not society itself? By the 1920s, that confidence had spread. The architect Le Corbusier declared that dwellings were “machines for living in,” imagining cities as orderly lattices where people moved like parts on a conveyor belt. Civilization would run like a Swiss watch. The idea soon darkened. Authoritarian regimes pushed it to extremes, promising to fashion “the New Man.” In Nazi Germany, engineer Fritz Todt founded Organization Todt, a vast state engineering enterprise that emerged from the autobahn highway system and later operated concentration camps using slave labor. In the Soviet Union, leaders adopted U.S. scientific management techniques to plan factory-worker movements and classify populations through centralized records, feeding both rapid industrialization drives and the gulag system of forced labor. The same tools and managerial methods used to build highways and enact five-year plans worked for repression and mass control. By the 1950s, “social engineering” had become a contaminated phrase. The revelations of Nazi and Soviet abuses, along with Cold War critiques of grand social planning turned the term from a progressive slogan into a warning label. Banishing the words pushed the practice underground, making it harder to recognize when it resurfaced in new forms—such as organizational psychology and systems management that still relied on classification and behavioral influence techniques but under softer, less loaded labels. Social engineering’s more subtle spread In the postwar years, the new social-engineering lexicon included “human factors” and “urban planning,” all promising integration rather than command. As computing advanced, the language shifted again: “customer journey mapping” to track interactions, “user experience” to script them. Engineering, which began as a means of reshaping physical space, set its sights on shaping behavior. Digital design features embedded in our smartphones now target our attention and desire. Language helps conceal these modern forms of social engineering. “Data analytics” sounds neutral beside “surveillance.” “Personalization” flatters individuality while still sorting users into predictable categories. “Behavioral nudges” guide decisions without the sense of intrusion. We attach “social” as a favorable modifier to sciences, capital, and media, yet recoil when it meets “engineering.” That discomfort is a clue. Engineering implies control, and control prompts us to ask who directs whom, toward what ends, and with whose permission. Not all social engineering these days is hidden. Hackers don’t need to break a firewall if someone hands over their password. Romance scammers cultivate intimacy the way farmers cultivate crops. They succeed not through force but by exploiting trust. If even these obvious attacks work, the invisible kind, with roots in social engineering, are a shoo-in. Most of the social engineering we encounter is proprietary and beyond our control. Firms build recommendation algorithms tuned to boost engagement and profit with no hearings or right of appeal. Browser and cookie defaults decide what data we surrender. A single autoplay toggle can cost users hours and build unhealthy habits. These are acts of engineering as deliberate as laying a road or redrawing an electoral district. They create a kind of curated itch by which boredom never settles, and satisfaction never arrives. The results are predictable—users click on targeted ads, make purchases, form habits, and lock in opinions. Consent has transformed along with it. Once straightforward and revocable, it is now subtle and persistent, buried in defaults or opaque terms of service too quickly accepted. You remain free to opt out, much as you are free to refuse roads or electricity. Consent has become the preselected setting of modern life. When social engineering operated more in the open, citizens could contest it, at least in societies with responsive government. Today’s invisible version diffuses accountability so thoroughly that scrutiny becomes hard to direct. Despite recent congressional hearings on social media’s impact on youth mental health and juries agreeing that firms are knowingly designing algorithms that cause harm, pinpointing responsibility remains elusive. When the mechanism is buried inside a system used by billions, we cannot easily point to a single decision-maker or trace the precise moment of manipulation. Today’s social engineering is less overt and theatrical than its predecessors. Earlier versions arrived on public posters and loudspeakers for mass audiences. Today’s version is more intimate, delivered through personal devices and constant feeds tailored to the individual. The model succeeds because participation feels like freedom, not control. Not all social engineering is dystopian. Well-kept parks foster community, accessible buildings extend dignity, vaccines and seatbelts save lives. Even in the digital realm, positive examples exist: browser extensions that automatically block hidden trackers, search engines that refuse to build personalized surveillance profiles, and decentralized social platforms that give users greater control over their own data and feeds. The term “social engineering” still unsettles, though. But “asocial” engineering, which ignores human consequences entirely, is worse. Recognition of the human dimension to engineering is the beginning of repair. Only by seeing the machinery clearly and naming it honestly can we decide who engineers what and why. The machinery will not dismantle itself. Once named, it becomes subject to choice. That negotiation of purpose, power, and process are the defining political questions of any real democracy. We cannot ensure that social engineering serves and sustains society so long as we dodge the words.
Deal also launched the first quantum foundry company, but is there a need for it?
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This sponsored article is brought to you by Wetour Robotics. A field technician on a wind turbine, harness clipped, both hands on a wrench, needs to send a command to the diagnostic device hanging at her belt. A logistics worker on a loading dock, gloves on, eyes on the pallet, needs to redirect a connected lift. A person using an assistive mobility device on a crowded street wants to nudge it forward without taking out a phone or speaking aloud. None of these moments call for a smarter robot. They call for a smarter way to be heard by the machines that already exist. The industry has been building from one side The past three years of Physical AI have been a story of remarkable progress on the robot side of the loop. Companies like Boston Dynamics, Figure, and Unitree have advanced actuators, locomotion, and dexterity to a level that would have seemed implausible a decade ago. Google DeepMind’s Gemini Robotics has redefined what vision-language-action models can do in unstructured settings. The trajectory of the hardware and the foundation models is real, and it is accelerating. But there is another side to this loop, and it has been treated as a solved problem for too long. The interface between humans and machines has defaulted, for 40 years, to three input modalities: screens, buttons, and voice. Each of those assumes the user can stop, look down, and translate intent into structured commands. That assumption breaks the moment the work moves into a real environment. On a turbine. On a dock. On a sidewalk. In any setting where hands are occupied, eyes are committed, or speaking is impractical, the conventional interface stack quietly fails. Spatial Intent Fusion is the simultaneous processing of three streams of human-centered information, namely spatial position, visual context, and gestural intent: Your body is the interface. The bottleneck on the human side of the loop is becoming as important as the one on the machine side. And solving it requires a different question. Not how do we make the robot more capable, but how do we let the human participate in the computing system as naturally as the robot already does. Wetour Robotics’ bet: put the human back into the computing loop Wetour Robotics is betting that the next architectural leap in Physical AI is not about making the robot more capable. It is about making the human a first-class node in the computing network, with the same kind of low-latency, high-fidelity participation that connected devices already enjoy. Wetour Robotics’ engineers frame the problem this way: a wristband that recognizes a gesture is not enough. A camera that recognizes a scene is not enough. The information a human carries about what they are about to do is distributed across multiple channels, including where their body is in space, what their eyes are attending to, and what their muscles are preparing to do, and any single channel observed in isolation is ambiguous. Reconstructing intent reliably means fusing those channels at the operating system level, with latency low enough that the loop feels closed rather than mediated. This approach has a name. Wetour Robotics calls it Spatial Intent Fusion: the simultaneous processing of three streams of human-centered information, namely spatial position, visual context, and gestural intent, fused into a single real-time command for any connected physical device. It is the technical implementation behind a simpler positioning statement the company uses externally: your body is the interface. Orchestra is a portable intelligent hub running the operating system that handles sensor fusion, intent inference, command translation, and safety arbitration. The reference compute platform is NVIDIA Jetson Orin Nano Super, which provides enough on-device inference capacity to keep the entire control loop at the edge, with no cloud dependency on the critical path. Wetour Robotics The architecture: three layers, four engines, one loop Orchestra is not a single device but a layered platform, designed from the start to be sensor-flexible and actuator-agnostic. The architecture decomposes into three perception layers and four coordination engines. Orchestra itself is the local compute and orchestration core: a portable intelligent hub running the operating system that handles sensor fusion, intent inference, command translation, and safety arbitration. The reference compute platform is NVIDIA Jetson Orin Nano Super, which provides enough on-device inference capacity to keep the entire control loop at the edge, with no cloud dependency on the critical path. Edge inference is non-negotiable for this application. Full-chain latency from biosignal acquisition to actuator command is held under 100 milliseconds, the envelope inside which closed-loop control feels natural rather than laggy. VisionLink handles visual and spatial perception. Cameras feed into vision models that identify objects, estimate distances, and track environmental context. VisionLink is designed not as a passive recognition layer but as a real-time command generator: its outputs feed directly into Orchestra OS to be fused with biosignal data. Conductor is the biosignal pipeline. It ingests raw surface electromyographic (sEMG) data from a wrist-worn device, classifies temporal patterns into discrete gestures or continuous control signals, and outputs actuator commands. The technically interesting property of sEMG for this use case is that the signal precedes visible motion. Motor unit action potentials appear at the skin surface roughly 50 to 80 milliseconds before a finger completes the corresponding gesture. Wetour Robotics calls this property pre-motion intent sensing, and it is what allows Orchestra to anticipate user intent rather than react to it. On top of the three perception layers, Orchestra OS runs four coordination engines. The Perception Engine ingests and normalizes raw sensor streams. The Intent Engine performs Spatial Intent Fusion across modalities, resolving what the user is trying to do given where they are, what they are looking at, and what their hand is signaling. The Orchestration Engine translates intent into device-specific command sequences for any connected actuator. The Safety Engine arbitrates conflicting commands, enforces operational envelopes, and gates execution against runtime safety conditions. Wetour Robotics The trade-offs we’re honest about No system that bridges the human body and the digital world is finished. Three engineering challenges remain open, and the company addresses each with a deliberate trade-off rather than a claim of having fully solved it. Baseline stability of sEMG under motion. In a stationary user, continuous gesture recognition from sEMG is reliable. Once the user is walking, climbing, or otherwise moving, motion artifacts and electrode drift degrade the signal in ways that are difficult to fully compensate for. Rather than overpromise on continuous control in dynamic settings, Orchestra defaults to a smaller set of robust discrete gestures in complex operating environments, and reserves continuous control modes for contexts where the signal-to-noise ratio supports them. Miniaturization of edge AI compute. Running the Orchestra control loop entirely at the edge requires real on-device inference, which has historically meant trading off between compute capacity, battery life, and form factor. Wetour Robotics’ approach has been a compact carrier board paired with a thermal design and a battery module sized for all-day wearability. The result is a hub that travels with the user rather than tethering them to a desk, and that performs the full perception-to-actuation loop without offloading to the cloud. Heterogeneity of third-party device protocols. The actuator side of the loop is a fragmented landscape. Different manufacturers expose different command interfaces, different communication stacks, and different safety conventions, and a Physical AI operating system has to integrate with all of them. Wetour Robotics uses an AI-agent layer to negotiate connection and protocol translation adaptively, so that Orchestra OS can ingest data from a wide range of devices, run them through neural network models that infer human intent, and emit the right command on the right protocol for the device on the other end. Why this matters, and why it helps the rest of the field The history of computing is a history of interface revolutions. Command lines gave way to graphical user interfaces, which gave way to touch, which gave way to voice. Each transition expanded who could participate in the system and what they could do with it. The next transition is not about a new screen or a new microphone. It is about treating the human body itself as a participant in the computing network, capable of contributing intent at the same speed and fidelity that any other connected node can. The history of computing is a history of interface revolutions. The next transition is not about a new screen or a new microphone — it is about treating the human body itself as a participant in the computing network. This path is not a competitor to the work being done on humanoid robots, foundation models for embodied AI, and dexterous manipulation. It is the missing complement to that work. The hardest open problem for humanoid systems is the data: every natural interaction between a human and the physical world is a potential training signal, and most of those interactions are currently invisible to any computing system. As more humans become first-class nodes in the loop, those interactions become observable, structured, and ultimately useful for training the next generation of embodied AI, including the humanoid robots being developed today. In other words: putting the human back into the computing loop is not just about better interfaces for individual users. It is about generating the kind of grounded, in-the-wild human-machine interaction data that the broader Physical AI ecosystem will need to keep advancing. The robot side and the human side of the loop are not two competing futures. They are two halves of the same one. That is what Wetour Robotics means when it says: Your body is the interface. Learn more at wetourrobotics.com.
In the late 1940s—when computer engineers were grappling with unreliable hardware and noisy transmission environments—a team of engineers inside a modest lab at the University of Manchester, England, confronted a problem so fundamental that it threatened the viability of digital computing itself. Machines could generate bits, but they could not reliably read them back. The inconsistent reading back of memory data did not initially present itself as a grand theoretical challenge. It showed up as something more mundane: inconsistent computing results. Engineers including Frederic C. Williams, Tom Kilburn, and G. E. (Tommy) Thomas traced the failures not to logic errors but to the physical behavior of the machines themselves. The team devised a technique for keeping a transmitter and a receiver synchronized without relying on a separate clock signal. Their innovation, known as Manchester code or phase encoding, encoded each bit with a transition in the middle of the bit period, effectively embedding timing information directly into the data stream to be a self-clocking signal. So, even if the signal degraded or the timing drifted slightly, the receiver could continually keep time based on those regular transitions. By eliminating the need for separate clocks and reducing synchronization errors, Manchester code made data transfer more robust across cables and circuits. Those qualities later made it a natural fit for technologies such as Ethernet and early data storage systems. Its self-clocking nature helped standardize how machines communicate, and it laid the groundwork for modern networking and digital communication protocols. On 13 April 2026, this breakthrough was honored with an IEEE Milestone plaque during a ceremony at the University of Manchester. Dignitaries from IEEE and the university attended the ceremony. Embedding timing in signals Those 1940s Manchester University engineers were working on systems that fed into the Manchester Mark I, one of the first practical stored-program machines. When troubles arose, they used oscilloscopes to probe signals. They found that electrical pulses did not arrive with consistent timing. Memory signals also blurred over time, making them harder to read, and when long runs of identical bits occurred, the waveform flattened into stretches with no transitions. That led to a crucial insight: The problem was not just detecting whether a signal was high or low; the system also lost track of when to sample the signal. Without reliable timing markers, even correctly formed signals were misread. Bits could effectively be lost or miscounted because the system fell out of sync. At first, the engineers tried to tame the hardware. They experimented with stabilizing circuits and more consistent pulse generation, attempting to impose a regular rhythm on an inherently unstable system. But the fixes proved fragile, and the electronics of the day could not maintain the required precision. So the Manchester group took a different approach. If the hardware could not provide a dependable clock, the signal itself would have to carry one. Instead of representing data as static levels, each bit changed state, with a guaranteed transition in the middle. Embedding timing in the signal reduced erratic behavior. Machines were suddenly able to reliably transmit, store, and read back data—an essential step toward practical stored-program computing. Making signals unmistakable The Manchester code addressed several issues at once. Regular transitions allowed continuous timing recovery. Transitions proved easier to detect than static levels, and long runs of identical bits no longer produced flat, ambiguous waveforms. Rather than fighting the imperfections of early electronics, the design worked with them. From lab curiosity to a global standard What began as a local solution in Manchester shaped digital communication systems for decades, including early Ethernet technology, for which timing and shared-medium communication were central challenges. According to Robert Metcalfe, a member of the team that built the first Ethernet system at Xerox PARC in 1973, he and his colleagues relied on Manchester code. “Manchester code solved a fundamental problem for us: timing,” Metcalfe says, explaining that each bit carried its own clock and removed the need for a global synchronized signal. That self-clocking property wasn’t the only benefit provided by the encoding scheme. On a shared coaxial cable, Manchester encoding did more than provide timing. Each transceiver left the medium undriven—effectively “off”—most of the time, allowing packets from other machines to pass without interference. Even during transmission, a station drove the signal only about half the time, leaving the line undriven during the other half of each bit cycle. This distinction—between a driven signal and an undriven line, rather than simple 1s and 0s—allowed receivers to recover both data and clock timing while also monitoring the cable for other activity. If a transceiver detected a signal when it expected the line to be undriven, the signal indicated that another station was transmitting at the same time. In other words, the system could detect collisions in real time and respond accordingly. The idea has proven durable far beyond local networks. Manchester code is being used aboard the Voyager spacecraft, which are now cruising through interstellar space—underscoring its reliability in extreme environments. The code also has found its way into everyday consumer electronics. Infrared remote controls for televisions and audio equipment commonly rely on Manchester code through protocols such as RC-5, developed by Philips in the early 1980s. The protocol encodes commands as timed infrared signals transmitted by a handset’s integrated circuit and LED, allowing devices to reliably interpret button presses even through noise and signal distortion. Manufacturers across Europe—and many in the United States—adopted the approach, extending Manchester code into the home. Why the Milestone matters An IEEE Milestone designation recognizes technologies with enduring impact. Manchester code qualifies because it solved a foundational timing problem at a critical moment in computing history. Without a way to embed timing in the data itself, early digital systems would have remained fragile and unreliable. Manchester code helped transform them into dependable machines, and it enabled much of today’s digital communication. “Manchester code solved a fundamental problem for us: timing,” —Robert Metcalfe, an Ethernet inventor Key participants at the plaque dedication ceremony included Tom Coughlin, 2024 IEEE president; Duncan Ivison, University of Manchester president and vice chancellor, and Nagham Saeed, chair of the IEEE U.K. and Ireland Section. Talks by Kees Schouhamer Immink (the 2017 IEEE Medal of Honor laureate probably best known for his work that made compact discs and other high-density digital media practical) and Peter Green (Manchester’s deputy dean for the engineering faculty) highlighted the code’s lasting impact on digital data storage and communications. The IEEE Milestone plaque for the Manchester code reads: “At this site in 1948–1949, Manchester code was invented for reliably encoding digital data stored on the Manchester Mark I computer’s magnetic drum. It became a standard for computer magnetic tapes and floppy disks and was used in digital communications, including the Voyager 1 and 2 spacecraft and early Ethernet networks. It found wide use in domestic remote controllers, radio frequency identification (RFID) tags, and many control network standards.” Administered by the IEEE History Center and supported by donors, the Milestone program recognizes outstanding technical developments worldwide. The IEEE U.K. and Ireland Section sponsored the nomination.
This sponsored article is brought to you by Melbourne Convention Bureau (MCB) supported by Business Events Australia. Melbourne’s reputation as a global events city, from the Australian Open tennis and Formula 1 Australian Grand Prix to hosting NFL regular season games, now intersects with a different form of scale: large-scale compute, data-intensive research, and advanced engineering. Long recognized for delivering complex international events, the city is applying the same organisational capability to the infrastructure that underpins modern AI research, positioning Melbourne at the convergence of global convening and high-performance digital systems. Consistently ranked among the world’s most livable cities, Melbourne was named Time Out’s Best City in the World in 2026, the first Australian city to hold the title. Melbourne, Australia’s premier conference destination. Tourism Australia More materially for research and innovation, Melbourne is also the nation’s fastest‑growing capital, attracting increasing concentrations of engineering and technology talent, investment and international engagement. Australia’s artificial intelligence (AI) ecosystem is entering a new phase, defined less by isolated initiatives and more by the convergence of compute infrastructure, research intensity and international collaboration. Melbourne sits at this intersection. Melbourne’s trajectory highlights what enables research at scale: access to frontier-grade compute, proximity to industry-ready infrastructure, and repeated opportunities for global research communities to convene. Sovereign AI compute, expanding hyperscale data center campuses and a growing pipeline of international research-led conferences are reshaping the city’s research landscape. Together, these elements position Melbourne as a focal point for applied AI research, advanced engineering and data-intensive science. The growing global influence of AI engineering, underscored by NVIDIA CEO Jensen Huang receiving the 2026 IEEE Medal of Honor, reflects the scale of this shift. In Melbourne, these factors form a reinforcing research flywheel linking infrastructure, discovery and collaboration. Rather than focusing on startup density or short-term commercial output, Melbourne’s trajectory highlights what enables research at scale: access to frontier-grade compute, proximity to industry-ready infrastructure, and repeated opportunities for global research communities to convene. NVIDIA CEO Jensen Huang received the 2026 IEEE Medal of Honor.IEEE Sovereign AI foundations The most recent cornerstone of Melbourne’s AI capability is MAVERIC (Monash AdVanced Environment for Research and Intelligent Computing), Australia’s largest university-based AI supercomputer. Built and deployed by Monash University in partnership with NVIDIA, Dell Technologies, and CDC Data Centres, MAVERIC has been engineered specifically for large scale AI and data intensive science, with medical research representing a key priority. Indeed, in these regards MAVERIC has been designed to function as a Next Generation Trusted Research Environment thus ensuring that it is state-of-the-art and provides a safe and secure framework for the analysis of large sensitive datasets. Designed to support research projects including cancer and neurodegenerative disease detection, clinical trial analysis and drug discovery through to materials science and engineering, MAVERIC enables Australian researchers to train and evaluate large models domestically while keeping highly sensitive datasets secure and under national jurisdiction. This sovereign design is particularly relevant in fields such as medical research where privacy, regulation or intellectual property constraints limit the use of offshore cloud resources. Monash University Vice-Chancellor and President Professor Sharon Pickering with researchers [left to right] Professor Anton Peleg, Professor Victoria Mar, Professor James Whisstock, Vice-President (Strategy and Major Projects) Teresa Finlayson, and Professor Patrick Kwan.Eamon Gallagher (Australian Financial Review) Technically, the system reflects the latest shifts in high performance AI architecture. Built on NVIDIA GB200 NVL72 platforms and integrated using Dell’s rack scale infrastructure, MAVERIC employs closed loop liquid cooling to reduce water consumption compared with conventional air-cooled systems, aligning large scale compute growth with sustainability objectives while supporting high density, high throughput workloads. Professor James Whisstock, Deputy Dean Research of Monash’s Faculty of Medicine, Nursing, and Health Sciences commented, “MAVERIC provides a huge leap forward in our compute capability that will revolutionize our researchers’ ability to address the most challenging and important research questions across the fields of medical research, information technology, and STEM disciplines. It will seed wonderful new cross-disciplinary collaborations, underpin the work of our best and brightest young researchers and will allow our scientists to continue to make major discoveries that positively impact the Australian and global population more broadly.” “MAVERIC provides a huge leap forward in our compute capability that will revolutionize our researchers’ ability to address the most challenging and important research questions across the fields of medical research, information technology, and STEM disciplines.” —Professor James Whisstock, Deputy Dean Research of Monash’s Faculty of Medicine, Nursing, and Health Sciences Monash University frames MAVERIC not as a standalone asset, but as part of the national research infrastructure, intended to strengthen collaboration across academia, healthcare, government and industry. This approach positions Melbourne at the forefront of sovereign AI enabled research in the region. Data center scale as research infrastructure The infrastructure demands of modern AI research extend well beyond individual systems. Melbourne’s expanding data center footprint now supports hyperscale compute, applied AI deployment and large-scale research workloads simultaneously. Total data center investment, US$ billions.Source: Data Centres Global Report 2025 In February 2026, CDC Data Centres opened its first Melbourne campus in Brooklyn, with two live facilities and a third in planning. Combined with CDC’s Laverton campus, Melbourne is projected to host more than 800 megawatts of sovereign digital capacity, critical for AI workloads requiring sustained access to high-density power, cooling and secure environments. Parallel investment is underway in Fishermans Bend, where NEXTDC is developing a AUD $2 billion AI and digital infrastructure hub adjacent to the Innovation Precinct. Planned facilities include an AI Factory, a Mission Critical Operations Center and a Technology Center of Excellence, enabling sovereign AI, high-performance computing and cross-sector collaboration across health, defence and finance. Melbourne hosts Australia’s largest cluster of AI firms, with 188 companies, and more than 40 data centers currently operate across Victoria. The Victorian Government has complemented this growth with an initial AUD $5.5 million investment in the Sustainable Data Center Action Plan. Together, these developments reinforce Melbourne’s role as a national and increasingly global hub for high-performance AI infrastructure as model complexity and infrastructure dependency continue to accelerate. Applied AI research at scale Monash University is home to MAVERIC, Australia’s largest university-based AI supercomputer, built and deployed by Monash in partnership with NVIDIA, Dell Technologies, and CDC Data Centres.Monash University Melbourne’s research strength is underpinned by a dense university network with deep capability across AI, data science and engineering. Institutions including Monash University, the University of Melbourne, Deakin University, La Trobe University, RMIT University and Swinburne University of Technology collectively support research across machine learning, robotics, human-computer interaction, extended reality and advanced manufacturing. This concentration fosters applied collaboration where AI intersects with medicine, sustainability, cognitive systems and immersive technologies. For visiting researchers, it provides access not only to academic expertise but also to live infrastructure environments where research can be tested and validated, reinforcing Melbourne’s position as one of the Asia-Pacific’s most integrated AI research ecosystems. Conferences as research accelerators Plenary session at Melbourne Convention and Exhibition Center.Melbourne Convention Bureau Melbourne’s selection as host city for a growing number of international technology conferences reflects the convergence of research capability and infrastructure maturity. In September 2026, Data Center World Australia and The AI Summit Australia will be co-located at the Melbourne Convention and Exhibition Center, bringing together global leaders across AI, digital infrastructure and enterprise technology. The pairing highlights a broader reality: advances in AI are inseparable from the infrastructure that enables them. Melbourne’s expanding data center footprint now supports hyperscale compute, applied AI deployment and large-scale research workloads simultaneously. Research-led conferences are also expanding Melbourne’s global footprint. ICONIP 2026, hosted by Deakin University, will bring up to 700 researchers in neural networks and machine learning, followed in 2027 by IEEE VR, the leading conference on virtual reality and 3D user interfaces, attracting up to 1,000 delegates. In this context, conferences function not simply as events, but as infrastructure for knowledge transfer, supporting standards exchange, collaboration and system-level learning at global scale. A global platform for advancing research Sovereign compute, data center scale and a strong conference pipeline create a reinforcing cycle, enabling researchers to engage directly with infrastructure and industry well beyond the event itself. By closing the gap between theory and deployment, Melbourne supports deeper technical exchange and more enduring global research networks. This role was recognized in 2025 when the IEEE awarded Melbourne Convention Bureau the 2025 Organisational Supporting Friend of IEEE Member and Geographic Activities (MGA) — the first convention bureau in the Asia Pacific region to receive the acknowledgement as a result of the longstanding partnership with the IEEE Victorian Section. Melbourne Convention Bureau (MCB) representative Fatima Aboudrar, Senior Business Development Manager, with Vijay S. Paul, Immediate Past Chair, IEEE Victorian Section, receiving Supporting Friend Member recognition in 2025. As AI research becomes increasingly dependent on infrastructure scale, sovereign capability, and global collaboration, Melbourne is moving beyond hosting conversations to actively enabling the systems that advance AI and data‑driven research at global scale. Conference support in Melbourne Your browser does not support the video tag. Why host a conference in Melbourne, Australia.Melbourne Convention Bureau This ecosystem is underpinned by Melbourne’s highly accessible city center, where world-class venues, research institutions and industry hubs are located in close proximity. Free public transport and a compact city footprint enable seamless movement from conference floor to real-world application. Melbourne Convention Bureau (MCB) is a not-for-profit state government agency with over 60 years’ experience, that provides IEEE and its members with free support to bring international conferences to Melbourne, Australia. MCB’s support spans early-stage exploration and international bidding through to securing government funding, connecting organizers with venues, accommodation and event suppliers, and providing destination support for conference planning and delivery. Organizations considering a conference in Australia are encouraged to connect with MCB’s dedicated team, which supports IEEE conferences in Melbourne. Enquiries can be directed to info@melbournecb.com.au.