미디어 커버리지1건1개 미디어
학술
기타

Shapley Context Pruning: A Cooperative Game Perspective for Context Reranking and Pruning

arXiv CS.AI
CC BY
이 매체는 공공·자유 라이선스로 본문을 직접 표시합니다.

Abstract

Context reranking and pruning have become essential for improving the efficiency of modern Retrieval-Augmented Generation (RAG) systems, yet an interpretable and unified framework remains underexplored.

Previous work has primarily emphasized lexical retrieval, cross-encoder architectures, model distillation, and Low-Rank Adaptation (LoRA), mostly relying on heuristic loss functions and empirical attribution.

This paper presents Shapley Context Pruning (SCP), a novel framework for context reranking that establishes a cooperative-game-theory perspective for importance attribution by modeling the context as a cooperative game.

Balancing the trade-off between fine-grained and coarse-grained representations, we employ a Deep Sets architecture to approximate a permutation-invariant value function at the sentence level, utilizing pre-trained language models as sentence embedders and optimizing via a pairwise margin ranking loss.

To ensure practical scalability without sacrificing mathematical rigor, we leverage Monte-Carlo sampling for efficient training and inference, providing formal theoretical error bounds and sample complexity guarantees for preserving Top-K subset rankings.

Furthermore, we conduct comprehensive experiments-spanning supporting-sentence recall, Needle-in-the-Haystack (NIAH) evaluations, long-context QA, and multi-hop reasoning-alongside rigorous ablation studies on embedding quality and attribution strategies.

The model achieves competitive downstream QA performance against robust baselines.

전문 보기

이 뉴스, 어떠셨어요?

탭 한 번으로 반응 · 로그인 불필요

관련 뉴스

관련 뉴스 제보는 로그인 후 가능합니다.